“Design and Technology is a phenomenally important subject. Logical, creative and practical, it’s the only opportunity students have to apply what they learn in Maths and Science.”Sir James Dyson Founder and Chairman of Dyson and Patron to the D&T Association
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and other’s needs, wants and values.
“Design and Technology teaches young people to ’think with their hands.’ The ability to use tools and materials to solve problems is vital, and is as important in medicine and surgery as in the jeweller’s workshop or the sculptor’s studio. Now more than ever, D&T is a crucial subject for every young person.” Professor Roger Kneebone Professor of Surgical Education and Engagement Science, Imperial College London
They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
At Uckfield College the curriculum for Design and Technology aims to ensure that all pupils:
- Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
- Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users.
- Critique, evaluate and test their ideas and products and the work of others.
- Understand and apply the principles of nutrition and learn how to cook.
"Every kid in every school no matter their background, deserves to learn the basics about food - where it comes from, how to cook it and how it affects their bodies. These life skills are as important as reading and writing." Jamie Oliver, MBE, British Chef and Restaurateur
Students will undertake the following projects:
The Gloweee! - Basic electronics and an introduction to workshop safety
Citrus Peeler - Introduction to key design principles including product analysis. Students develop their graphic communication skills.
Pewter Casting - Working with moulds and pewter
Sealife Souvenir - Students develop their woodworking and CAD CAM skills.
Bag Tag - Smart technology incorporated into a textiles project
Passport to Food Tech - An Introduction to health and safety in the kitchen.
Healthy Food for Fab Bodies - An introduction to the basic principles of nutrition and food preparation.
Structures - A competition to design and build the lightest bridge that holds the heaviest load. Students apply mathematical and scientific principles.
Flat Pack Clock inspired by classic design - Students develop their design, CAD and CAM skills.
Enamelled Jewellery and display stand - Students are introduced to the work of abstract artists and develop a design for a piece of enamelled jewellery.
Make a Face - An introduction to Art Textiles and textile techniques.
Snack Attack - Students develop their skills in preparing a range of delicious, nutritious snacks.
Food around the world - Students are introduced to food from different cultures.
Biomimicry - Students are introduced to the concept of using nature to solve design problems.
Control using Picaxe Blockly - Students are introduced to using computer control in their products
Jamie Oliver Home Cooking Skills - Students develop and refine their food preparation skills and learn how to produce a range of savoury and dessert dishes.
Pugglies - Students use the starting point of unconventional beauty to design and make a Puggly doll.
Life Skills - Students are taught some basic, but necessary skills such as sewing on a button, turning a hem and mending a seam.
taught to students identified by the Maths and Science department and are not included in a student’s four option choices. These students take up to eleven GCSEs.
For more information about Design Technology, please contact Mrs Tori Bramly